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Old 26 January 2024, 16:29   #80
Retro1234
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Join Date: Jun 2006
Location: 5150
Posts: 5,790
Looks good

Didn't Final Fight only store the sprites flipped in memory when there was 1mb but you can't even notice a difference on 512kb - I might be wrong about this

Another trick I heard is you store the sprites in alternative directions so the it works out about even.
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