Quote:
Originally Posted by earok
Latest experimental update has some breaking updates for Amiga:
|
Tested with Amiga Abbeys of Dead and noticed this update makes sprites act weird, sometimes drawn behind non black parts of tiles.
Also found the experimental builds from the 30th May onwards appears to continue running code on animations, even though the object is many screens away.
You can try yourself with my git copy of AOTD. Walk through entry and hear banging then fall through the floor by note/blue circle window and go anywhere. If you instead go up to bell tower and back it'll work correct way.