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Old 27 April 2023, 10:07   #16
acidbottle
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Join Date: Jul 2018
Location: Scotland
Posts: 838
Progress update 2:

Been fairly productive, as far as developing the game engine itself. It is more or less done, bit of polish and that but essentially ready to populate the game maps.

3 speed car working. This has taken up a chunk of time but happy how this mechanic works.

Powerup in place, working as intended, see the first screenshot below.

All area maps 1 - 5 are ripped, edited and in place. Almost all of the sprites have also been ripped, just a handful left to do.

With no optimisation done, can say it runs on all OCS Amiga with 1MB chip. It will however slowdown in busy areas so you are best off having a better spec for this one. Progress with an optimised the game will begin when it is near complete.

Next task will be to continue populating and scripting the enemies. Also to begin working on the score/hi score elements.

ETA is a difficult thing to nail, but it will very likely be before the year ends, for sure, hopefully much sooner!


No video this time but some pictures showing some elements not seen as yet:






Last edited by acidbottle; 27 April 2023 at 10:20.
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