Quote:
Originally Posted by meynaf
Which brings another issue : we don't know how to name mods with separate samples so that the player will fetch them. Apparently it fails silently if the file is not found. Perhaps the player should display what it tries to load, the "log messages" area seems suited for this.
It is even possible some single-file mods fail to load because they have unexpected/missing prefix/suffix. How can we know ?
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Seems like some replyers in UADE requires prefixes and other suffixes and other doesn't care. You can probably see this if you start BZR and capture the stderr output. But obviously both prefixes or suffixes should work ideally.