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Old 31 January 2023, 18:22   #29
jotd
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Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,340
... but the sprites use a different set of colors, So if we had 16 colors for tiles we'd need 16 colors for sprites, in a different playfield (32 color AGA game, super-fast even without sprites thanks to 2 playfields independence, and handle OSD somehow...) or on the same playfield (32 color ECS) (and the OSD is also an issue).

I really have a dilemna with that one. And I haven't started to try to reduce the colors.
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