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Old 29 December 2022, 15:25   #11
8bitbubsy
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Location: Norway
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Quote:
Originally Posted by ImmortalA1000 View Post
I have my Amiga 1000 connected to my 1988 Pioneer stack system (same one I used in 1988 with my A1000 back then) and I notice that a lot of instrument samples are very naff quality looking at the spectrum analysers. Jeroen Tel's Agony and David Whittaker's Beast 1 are exceptions so it isn't a hardware problem, generally most game soundtracks have bugger all treble in the instrument samples anyway due to low sampling rates or lazy use of those horrible ST-?? labelled PD instrument disks for trackers.

With a half decent amplifier and stereo graphic equalizer you can probably replicate the 'Amiga sound' I would imagine although few 16bit machines could match the Amiga's generous addressable memory for the DACs (SNES is limited to 64kb in total) but maybe it would be used for emulation?
As far as I know, the Amiga 1000's "LED" filter is fixed, you can't turn it off. This is the reason for the muddy/filtered sound.
Same goes for rev3 Amiga 500, actually.
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