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Old 13 December 2022, 02:38   #68
whowasphone
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Join Date: Jul 2022
Location: Japan
Posts: 45
Quote:
Originally Posted by Legerdemain View Post
I did notice that the map of stage 11 you have uploaded is a duplicate of stage 7. Tried to see if the rendered map in the game matched yours but felt so confused as it seemed to be a completely different stage... and, well, it was...
Oh no! How did that happen! I will fix that as soon as I can.
I also need to make those single images that TCD asked for.
Sorry for the holdup.
It looks like I did map lvl 11. I've attached it to this post for now, but I'll edit up all the map again.
It's a horrible map because of the room with holes that are very difficult to avoid even if you line yourself up.

In case everyone missed it, I also finished mapping GLOOM and some other games.

http://eab.abime.net/showthread.php?t=112739

I'm working on Turok 2 for the N64 now.

Quote:
Originally Posted by Legerdemain View Post
What I do not like at all is the life system. It makes it less and less compelling to keep playing the further you get, just because you feel so fucked when having few lives left. You would rather replay a stage from scratch than keep pushing forward after having died.
Feel free to make use of the passwords that are in my guide. Most of them have 9 lives at the start. Some of the later enemies do so much damage so quickly the game becomes complete BS.
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Last edited by whowasphone; 13 December 2022 at 02:45.
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