Quote:
Originally Posted by Retro-Nerd
I'm too dumb. Can you tell me exactly (which folders/files) how you converted the guest-advanced shader?
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Copy the
Code:
\shaders\shaders_slang\crt\
folder from Retroarch into folder with the tool.
Then run
Code:
rashadertrans crt-guest-advanced.slangp -subdir
A new dstack file and folder is created.
crt-guest-advanced
crt-guest-advanced.dstack
Copy newly created folder and dstack file to
Code:
\BigPEmu\Data\ScreenEffects\
Profit.