Quote:
Originally Posted by SquawkBox
Harlequin (1992) (Gremlin) requires additional memory to benefit from music and sfx simultaneously. Else, it's only one of these. Mention of said benefit can be found in the Keyboard Controls section of the manual.
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Just realized I made a little mistake here
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With 1MB+ memory, it should be possible to switch from music to sfx (and the other way round) on the fly (by pressing F10). With 0.5MB memory only, doing so requires additional loading (swapping disks). In short, even with plenty of ram, game doesn't allow music & sfx to be played at the same time.