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Old 22 September 2022, 18:05   #8
CFou!
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Join Date: Sep 2004
Location: France
Age: 51
Posts: 4,277
I'm thinking about giana

I image well 2 optional copper backgrounds (one for the sky and for the cellars)
There may be enough CHIP memory available before address $1000 (if not used in game=>to check) and the game is not using the second copperlist. Which allows a fairly easy patch of the first copperlist........

I image 2 external files with just the list of colors for the levels with blue background and black background for easy modification & test
the custom copperlist should have a maximum size of 200*8 bytes
for one WAIT & MOVE command per line...
I'll think about it this weekend
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