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Old 18 August 2022, 16:52   #218
Angus
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Join Date: Jun 2006
Location: South West England
Posts: 1,278
Purely as a player, (no coding skills) I thought TKG attempted to be a high res AB3D sequel for faster Amigas, but largely failed as it seemed like it attempted to do too much and perhaps required more time and resources for the author to optimise things.

I don't know if it's even an option but maybe a system friendly version would allow specific parts of the engine to be "reduced" so that the game could deliver a good player experience on an 030 AGA type machine?

Would there be any implications for an easier the TKG editor which I gather was a bit of a nightmare to use?
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