Thread: Scorpion Engine
View Single Post
Old 05 July 2022, 09:24   #2257
Mixel
Registered User
 
Mixel's Avatar
 
Join Date: Jun 2020
Location: Leeds, UK
Posts: 770
I had a similar need for manual control at one point and earok suggested numbered frames as individual animations, so they stay until replaced by another anim.. My boss healthbar is a bunch of animations called bosshealthbar01, bosshealthbar02, bosshealthbar03 etc.. then you can increase and decrease the value over time..

In my healthbar I have “Play bosshealthbar00 +enemyhealth on actor”, but you’d need some sort of cycling thing with yields I guess?

KrisRetro is using a similar system to make swinging on ropes work, I think.
Mixel is offline  
 
Page generated in 0.04237 seconds with 11 queries