I had a similar need for manual control at one point and earok suggested numbered frames as individual animations, so they stay until replaced by another anim.. My boss healthbar is a bunch of animations called bosshealthbar01, bosshealthbar02, bosshealthbar03 etc.. then you can increase and decrease the value over time..
In my healthbar I have “Play bosshealthbar00 +enemyhealth on actor”, but you’d need some sort of cycling thing with yields I guess?
KrisRetro is using a similar system to make swinging on ropes work, I think.
|