View Single Post
Old 24 June 2022, 17:01   #1
mcgeezer
Registered User
 
Join Date: Oct 2017
Location: Sunderland, England
Posts: 2,702
5 bitplane image with 16 colour non-repeat hw sprites?

Hi all,

Before I attempt this I'd just like to ask if it's even do-able (I may attempt it anyway).

Taking the image I've attached it is in 32 colours, however I want to apply some parallax where the sky is used by 16 colour hardware sprites in a non-repeating pattern, the house in the foreground would then scroll downwards... very little would be going on.

Would I have enough DMA time to achieve something like this on a stock OCS or would the bitplane DMA take priority from the HW sprites and not give me enough time?

Ta,
Graeme
Attached Thumbnails
Click image for larger version

Name:	cutscene_temple.png
Views:	206
Size:	45.3 KB
ID:	75866  
mcgeezer is offline  
 
Page generated in 0.04753 seconds with 12 queries