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Old 11 May 2022, 16:01   #20
aros-sg
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Join Date: Nov 2015
Location: Italy
Posts: 191
Quote:
Originally Posted by Kefir View Post
The ball is not a hw sprite, is a bob and has about 80 colors.

Yes I know, that's why I wrote "even if it is not a hw sprite". After first frame (1/50 sec) you could do a bob restore/move/repaint to front buffer in vblank, so it's updated for second frame (1/50 sec). The shadow of the ball probably would not be that noticeable if it kept updating at only 25 fps.
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