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Old 01 May 2022, 16:46   #16
Toni Wilen
WinUAE developer
 
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,534
Fixed. There was 2 bugs.

- sprite to bitplane collisions didn't work if display hdiw was "always on" (end position out of range).
- bitplane to bitplane collision only worked if same scanline had at least one enabled sprite.

I did test it with game Rotor which uses bitplane to bitplane collisions but unfortunately part of player ship is made from sprites..
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