Quote:
Originally Posted by Mixel
TY both! Almost every time I watch someone else play it I see something that needs fixing because they interact with it in a different way to how I do.
1.2 is out now at https://mixelslab.itch.io/creeping-me-out-hex-night as well as the things listed above I’ve made one boss die a bit more interestingly, added some blocks to make ladders work better (so people don’t fall off them at the top. Various environmental hints and map fixes. A couple of QoL new platforms to hint at something outside of view.. And a ton of other tiny things I forget.. bug enemies had a few fixes.
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Thanks Mixel. Will try it out soon