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Old 11 April 2022, 21:46   #1
dreadnought
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Join Date: Dec 2019
Location: Ur, Atlantis
Posts: 2,011
Is it possible to corrupt lha archives by unpacking them in Windows?

I made a container hdf for my Play It By Year collection recently. There are all the WHDL games on it, ready to run if user mounts it as a secondary HDD to a primary hdf with system & WHDLoad install.


Problem is, while most games work fine, some throw up errors. I'm not sure why, because when I install them manually, they work okay too.



How I made the hdf itself was first described here, and then I mass-copied all my WHDL games to it using WinUAE. Thing is, I prepared the directories in Windows first, by unpacking all the relevant games from the latest WHDL set's lha archives. I'm using Total Commander for that, and it has native lha support.



So I'm not sure why some games won't work after this operation. Is it possible for them to get corrupted by being handled in Windows, and should I do it all in WinUAE instead?
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