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Old 10 April 2022, 12:19   #213
OlafSch
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Join Date: Nov 2011
Location: Nuernberg
Posts: 815
Quote:
Originally Posted by meynaf View Post
An average developer wouldn't be able to do that, regardless of the language.
And anyway, not a good example : this is not typical stuff we're going to see on our 68k machines - if at all.
sigh

There is no language perfect for every task

It all depends what you want to do
Automate something
Develop applications
develop low-level stuff like drivers
which platforms do you target (f.e. desktops or app development)
how much developers are involved?
what software development platforms are available targetting these platforms? How well supported and updated are these? Can they be extended? Which libraries/dll are directly supported and how good?

The class-libraries, extensions and OS support are very important if you look at how efficient you can create something working. But of course you add a lot of overhead with it making the exe bigger and in many cases the software slower. All comes with a price.

Even in old days 68k asm was used but mostly for speed reasons in some cases. Mostly it was a mixture of high-level language and asm. You cannot say asm is king, it all depends on what you want to do. Try to do a database based application with asm, it will unbelievable fast but you will propably die before it will be ready. On the other hand a game engine or raytracer in optimized asm would benefit very much from it. But both have the advantage to not depending on other resources.

Last edited by OlafSch; 10 April 2022 at 12:54.
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