Thanks for the welcomes!
Quote:
Originally Posted by redblade
Hi Welcome to the board.
I can assume you also coded your games in BB2?
The graphics you good.I see you have Gadtools under control by the look of the user interface of your drum machine program?
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The game was was coded in the original version of AMOS, then moved over to the Pro version to be compiled using the AMOS Pro compiler. I can't get the game running at the moment because I seemed to be in the middle of refactoring. Moral of the story, don't refactor code, stop halfway then wait 26 odd years to pick it up again...
Thanks for the compliment about the graphics. All created by hand in Deluxe Paint 3.
BB2 was awesome for creating GUI's! The drum machine runs, but V1.0 in the title bar is a bit optimistic! It saves incorrectly; files must be hex edited before you are able to load. Plus it crashes fairly regularly. Hoping to do a proper version one soon.