Quote:
Originally Posted by Galahad/FLT
Also font forget the screen resolution of the GBA is much smaller, so whilst the small screen might look odd on Amiga, it makes conversions more doable by having to process less data to put onscreen.
That doesn't mean Amiga A1200 would be able to do everything, but certainly it could make a valiant attempt
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Yeah, I was thinking that super hi-res trick that gives a lower than low res copper chunky screen.
Or the treating 4 ham pixels as one pixel, another very low resolution but fast and high colour way of getting a small screen.
both demo scene tricks I believe.
Not sure an 14 mhz 020 would cut the mustard, even with fast ram, then again I never thought i'd see the GBA doing tomb raider!