Here’s a look at parallax in the desert, trying something new that I thought would play well with the hazy backdrop..
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Now I’m working on more enemy types. The surface of the sand level is going to be slightly different to how it’s presented here, mixing the semi isometric-ness of the slime pools with the usual 2d style for hills etc. hopefully it’ll look nice!
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[ Show youtube player ] - fixed up the semi isometric sand idea.. I think it looks good! The sand dunes are created in a really funny way, im not sure it's useful for many people's backdrops, but you can certainly make some suprisingly wide things with clouds and a lot of patience.