Quote:
Originally Posted by earok
I don't quite follow - do you mean, if it's possible to keep the game running at the same speed even if frames are being dropped?
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Yes, that's what I meant, I'm just starting to see the limitations with large bobs, and I was wondering if there's a way to skip frames to keep the speed of the game at least, just for a test.
Thanks for the updates to the engine!! keep them coming!
PD: Does anyone wants to start a Discord channel for helping each other develop games with this engine?
If @earok is ok with it I've created a server, invite link here:
https://discord.gg/3BAxHDAY
Please let me know what you think.