Quote:
Originally Posted by acidbottle
This has to be simple! I did start with offsetting or spawning the actor near or on player, though obviously he is not always central on screen so that was a nope.
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I experimented with something like this months ago, I think I spawned it on the player and in the objects spawn I set its position to camera_x +128 and camera_y -96 (half your Yresolution).