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Old 02 November 2021, 15:44   #167
UnnamedCourier
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Join Date: Jul 2020
Location: UK
Posts: 76
Wow, that looks good! I haven't tested all the eventualities you mentioned there, but I know characters can walk on each other's heads. It acts like they are walking on a block, but I think it removes health from the walked on character. I don't know how this works with enemies. One thing I didn't realise until I was playing the CD32 maps was that you can actually happily walk through eggs, they don't block you from standing in the same space.
One of the maps also has a bug where you fall in the void, so possibly this is what happens if you fall through the map - you go back to the top again. Again not actually tested.

Also I've attached the official names for the different ambient sound and map tiles as found in the documents.
Attached Files
File Type: pdf HGoptions.pdf (11.9 KB, 56 views)
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