Wow, that looks good! I haven't tested all the eventualities you mentioned there, but I know characters can walk on each other's heads. It acts like they are walking on a block, but I think it removes health from the walked on character. I don't know how this works with enemies. One thing I didn't realise until I was playing the CD32 maps was that you can actually happily walk through eggs, they don't block you from standing in the same space.
One of the maps also has a bug where you fall in the void, so possibly this is what happens if you fall through the map - you go back to the top again. Again not actually tested.
Also I've attached the official names for the different ambient sound and map tiles as found in the documents.
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