Quote:
Originally Posted by ImmortalA1000
Well seeing as my CDTV has no 68020 or better or 2mb of FAST RAM that's not really interesting to me
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I've looked into the first Lotus and that can definitely be done.
Game size is about 650k...
The sample and other bits that can be separated (I.e. they only load once and then are not seen again) is 168k.
So that 168k of stuff can be separated, re coded using AmigaDOS, and then return that memory and load up the rest of the game to ram as all CDTV's have 1 meg of chip ram.