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Old 04 August 2021, 18:41   #47
Havie
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Join Date: Mar 2012
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Quote:
Originally Posted by pink^abyss View Post
Certainly the minimum use hardware resources

I once was tempted to remake it too. I planed a triple buffer 16 color screen (all assets are only 13 colors) and everything just BOBs for simplicity.
Agreed - I looked at Ms Pacman recently and noted that it only need 16 colours so with 4 ghosts, Ms Pacman and bonus (bounces around in Ms Pacman), 4 bitplanes is all that is needed and 6 blits maximum shouldn't tax any language.

Got as far as displaying the maze (double buffered) from tiles and started adding Ms Pacman but wasn't really a serious attempt (in Blitz).
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