View Single Post
Old 02 August 2021, 15:18   #912
Tsak
Pixelglass/Reimagine
 
Tsak's Avatar
 
Join Date: Jun 2012
Location: Athens
Posts: 1,039
Yup. it would be relatively trivial to darken the sprite/gun palettes for such a case I guess.
On a similar topic we are also considering cases where we'd do dynamic palette swaps (in regards to the in-game palette) for specific parts of a level.
Tsak is offline  
 
Page generated in 0.04409 seconds with 11 queries