Quote:
Originally Posted by Nishicorn
[...] I also think it's a valid point to raise concerns about Doom in 1993 having 256 colors, floor and ceiling textures, heights and complex maps, when it comes to enjoying a game that comes so much later and doesn't reach even near Doom's level of visuals - which were impressive in 1993, but wouldn't be today. [...]
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In my opinion Doom
was and
is still overrated
(boring to play alone and only becomes fun in netplay).
Also, the cursor is not well positioned. What is important is not the 'year' but the 'material' which allow the realization. In this case an A500 and thus Dread IS impressive in 2021.
Furthermore, KK always stated that it is a "-like/clone". This suffix is enough already to point out that it is not a 1:1 copy of the original.
In an amazing and beautiful way so far, the team behind Dread has proven that a "-like/clone" is possible on an A500 .
This is what should better hit your eyes next time you look at it
.