Quote:
Originally Posted by jotd
thanks.
That's a long post, I'll try to answer as much as I can. I didn't dig into all game internals, just the graphical & sound routines (which is already a big part). The logic wasn't too much analyzed.
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Thank you for your detailed answer, that’s all really interesting (I wish my assembly was good enough to fully analyse the snippets you posted!).
I still say there is something more complex going on with repairs, but that could be apophenia at play
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