View Single Post
Old 02 July 2021, 16:33   #255
gimbal
cheeky scoundrel
 
gimbal's Avatar
 
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 42
Posts: 6,956
Thanks for sharing the source code, it's always nice to take a gander at what people come up with. Very recognisable really, it's fun to see how certain patterns just tend to pop up naturally You know, having 'render(gfxcontext)' functions and referring to game objects as "entities" and such And what 2D game doesn't have a class called 'Hud'. What you call a Stage I call a Screen, but it's basically the same thing.

It's cool that you managed to bring your LionEngine this far, but yeah... the times caught up with you and nowadays there is LibGDX
gimbal is offline  
 
Page generated in 0.04762 seconds with 11 queries