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Old 29 May 2021, 15:33   #5
rothers
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Join Date: Apr 2018
Location: UK
Posts: 489
It's a really strange use of dual playfield. I guess they had their reasons for using the front layer for bobs?

I do wish more games used sprites for a fake dual playfield layer. It's so easy to add and gives games that 16bit feel.

Edit, actually thinking about it perhaps using 8+8 saved on memory and disk space in terms of compression.
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