mcgeezer doesn't program games for a living, but because of motivation and/or challenge. You have to consider this.
Rygar was a challenge, because there was no port on Amiga, and we could all read how much work it was.
Turbo sprint was also challenge, because of the high resultion, which is rare in Amiga games.
The challenge of a Brawler (what's possible on classic Amigas) is currently being fulfilled by the "Metro Siege" team. Also judging from his posts he doesn't seem to be too interested in porting Final Fight. So where is the incentive for him ? I love Final Fight. But it's getting too much. The thread started interesting and alot of games were named. But now gets flooded with posts about FF.
I'd rather hear from mcgeezer if he has a tendency what to port by now.
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