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Old 25 May 2021, 20:58   #51
oRBIT
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Join Date: Apr 2006
Location: Gothenburg/Sweden
Age: 48
Posts: 344
Quote:
Originally Posted by h0ffman View Post
By hand, one instruction at a time., sort of. Some times just converting verbatim other times realising you could do the same thing in a much more simpler way with all the additional registers. Other sections are just not ported and written from scratch, basically everything graphics related and other bits an pieces.
That's very impressive and very interesting. But how did you keep things still working? Must be very easy to implement bugs and very difficult to track them?
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