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Old 06 May 2021, 12:26   #89
pink^abyss
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Join Date: Aug 2018
Location: Untergrund/Germany
Posts: 408
Quote:
Originally Posted by Muzza View Post
That's certainly a possibility.

I did so with TinyBobble and Tinyus which ran on 512chip+512kb. It didn't use shrinkler because its too slow on A500 but i used Doynax/Doynamite. Very fast and good lz compression. You find it here:
https://github.com/AxisOxy/Planet-Ro...s/doynamite68k

One space saving trick i used in 'Coda':
To get much better pack ratio with bitplane gfx you can pack the gfx as 8bit chunky and then do a chunk2planar after decrunching. It often gave me upto 30% better pack ratio. Longer TFMX samples could be packed to 4bit ADPCM if you really need it (they won't pack that good). I would not touch the small, quick looping ones.
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