Hi,
There is a procedure in the code executed every frame (actually: fr.0- procedure, fr.1-slightly altered procedure, fr.2-procedure, fr.3-slightly altered... and so on)
This happens only when the player is moving.
I added
to the first one (color green)
and
to the second one (color red)
and I got nicely flashing background
[ Show youtube player ]
Can I tell which procedure takes longer to execute just by looking at these flashing patterns?
ps.
There may be additional artifacts involved since my monitor has a Flicker Fixer built in.