View Single Post
Old 25 April 2021, 13:00   #1
peceha
Registered User
 
peceha's Avatar
 
Join Date: Dec 2017
Location: Poland
Age: 47
Posts: 284
[blitz] using MOVE #$f00,$dff180

Hi,

There is a procedure in the code executed every frame (actually: fr.0- procedure, fr.1-slightly altered procedure, fr.2-procedure, fr.3-slightly altered... and so on)
This happens only when the player is moving.

I added
Code:
MOVE #$0f0,$dff180
to the first one (color green)

and
Code:
MOVE #$f00,$dff180
to the second one (color red)

and I got nicely flashing background

[ Show youtube player ]

Can I tell which procedure takes longer to execute just by looking at these flashing patterns?

ps.
There may be additional artifacts involved since my monitor has a Flicker Fixer built in.
peceha is offline  
 
Page generated in 0.05063 seconds with 11 queries