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Old 06 February 2021, 16:51   #49
h0ffman
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Join Date: Aug 2008
Location: Salisbury
Posts: 746
Quote:
Originally Posted by AmigaHope View Post
Amazing! That would've blown peoples minds back in the day considering how bad all the other ports of Metal Gear were.

Will it be NTSC optimized since it's an NTSC game originally? If you don't do any aspect correction on the graphics I guess the 256x212 display would look better in Amiga PAL aspect ratio (though still squished) but otherwise the game was meant for NTSC...
The original is far from NTSC optimised. Most of the time it runs at 30 fps with it dropping even further when things get busy. Run it on a faster MSX and it's an absolute mess which needs patching.

That said, my aim is to get it running at full frame rate on either 50hz or 60hz. This has meant re-calculating all the movement and timing values within the game by a factor of 2. Thankfully so far it looks like I'm hitting that fairly comfortably.
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