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Old 05 February 2021, 21:29   #16
fgh
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Join Date: Dec 2010
Location: Norway
Posts: 823
Tried it now, great work!

Notes so far
  • Sound: Lots of engine sounds - I'd prefer no engine sound for drones like on the arcade.
  • Steering bug: After turning, the car turns slightly in the opposite direction before going straght. (This is probably what he meant with twitchy above)
  • Player speed: Speed is noticeably faster than the arcade.
  • Difficulty: It's hard! Opponents are faster than on the arcade (plus steering bug didn't help)
  • Banked turns: They do make a difference on the Arcade, so would be cool to include them (Turns direction quicker)
  • Puddles: The car spins a lot faster on them than on the arcade, and doesn't seem to factor in car speed.
  • Credits: Is DJ Metune's last name spelled correctly?
  • Wall hits: Wall hits are a bit unpredictable now. On the arcade you bump out with same angle as you hit, unless you hit almost head on, then you bounce back from where you came, reversing to a stop. Here sometimes car changes direction very fast and continues with same speed. Perhaps you're adding 90 degrees too much in some scenarios? Not sure, as many hits are fine..
  • Track glitch: On the track where you can jump outside the track to make a shortcut just before the finish line, my car disappeared when landing on the grass.
  • Round start: All players start immediately on arcade. (Two opponents have a delay here)
  • Scores page: The score numbers have backrounds that almost match the background color, but not quite. Plus number backgrounds turn black just before screen disappears.
  • (Edit) Seethrough wall: When passing player 4's lap counter etc, car becomes visible behind the digits. (Although there is a wall in front)

All well meant! Great work, you're an inspiration!

Last edited by fgh; 05 February 2021 at 21:43.
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