Quote:
Originally Posted by dreadnought
In defense of Amiga, PCE was a Nippon product to the bone, and at the time* Japanese devs were absolutely killing it when it comes to 2D action games. So it has benefitted from having their uber-talented devs exploiting all its strengths and churning out some amazing titles. Being a console with dedicated custom hardware also did not hurt.
Conversely, Amiga's main market was Europe, and it was a home computer, so not a 100% target audience for arcade gaming. I guess these factors contributed at least in some degree to the fact that so many of our ports were inferior, when given a bit more TLC (aka publisher budgets/dev time) they could've been so much better.
*well, at any time, I suppose
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Yes, I know. The whole Japan vs USA vs Europe gaming scenes has been discussed before and I do agree that it counts for the overall quality of the games we got. Even the aforementioned Street Fighter 2 game is a prime example. All the best ports we are all glorifying had direct Capcom assistance and access to the original arcade's dev assets and even source code. I doubt that US Gold developers could brag about that...
But, even so, we can only compare what is, not what could have been. So, again, things are what they are.