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Old 30 January 2021, 21:16   #59
Retro1234
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Join Date: Jun 2006
Location: 5150
Posts: 5,790
one of the ideas I like about master464 demo was the players were sprites this ensured that you had a fast game with large characters but this method I always assumed because of the limited number of sprites you can't store the frames in reusable parts, only whole so taking up more memory.
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