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Old 30 January 2021, 18:27   #44
alain.treesong
Aghnar
 
Join Date: Jan 2019
Location: France
Posts: 155
Quote:
Originally Posted by DanScott View Post
Blitter can't flip horizontally, only vertically, and even that's not so easy when using interleaved bitplane mode... you have to do each bitplane seperately.
Ah yes of course.
I was misled because the only language I know on the Amiga is Amos and the flip is associated with the definition of a bob. So this must be done effectively with the 68000. Thank you for the clarification :-)

In any case here with a 020 at 14Mhz, it probably seems feasible without too much trouble. There is still the possibility of having both senses in memory.This will reduce the number of different movements, which is not incompatible with standard amiga joysticks: so comes another question with the problem of the number of buttons.

Decidedly it's still quite funny to talk about these things in 2021 :-)


Edit : the idea of a single mask by putting always the same character first (because the 4 planes are empty, if I understand well) is a good idea. Moreover with a screen dedicated to the characters, the background doesn't need to be restored. I don't remember if it is said in the video (probably)

Last edited by alain.treesong; 30 January 2021 at 18:44.
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