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Old 14 January 2021, 02:28   #18
idrougge
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Join Date: Sep 2007
Location: Stockholm
Posts: 4,342
Quote:
Originally Posted by Akira View Post
Unless there's a way to make the sound objects just reference the sound data via a pointer instead of having the actual sound data in them...
Unfortunately you can’t specify that something must be INCBINed into chip memory, so the data must be copied.
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