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Old 30 December 2020, 18:41   #46
khph_re
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Join Date: Feb 2008
Location: Northampton/UK
Posts: 528
Quote:
Originally Posted by VladR View Post
Easily ?!?

Easily means brute-force. With 64 clocks per pixel (and majority of those lost on RAM R/W), it's highly likely not happening at 20 fps. 15 fps, though - yes. But, perhaps I'd be lucky and the very first bruteforce version would run at 18-20 fps, who knows....
Some 030 stuff already got close to that, so I imagine the 040 would be a lot better. Check out videos of some of the games i mentioned earlier in the thread. Some of the demo coders would be best placed to explain how these features are possible, at speed.
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