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Old 11 October 2020, 22:53   #267
eXeler0
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Join Date: Feb 2015
Location: Sweden
Age: 50
Posts: 2,968
Around xmas I usually mess around with Trenchbroom and make Quake maps,
I's really want to do one that works with AmiQuake. (Or at least the Breed Engine)

What are the limits in AmiQuake for the following:
*Map size in units:
Number of...
*faces
*marksurfaces
*visleafs
*models
*lightmaps
byte packet
visedicts

Or could I simply look at the values listed under "Normal limit"?
https://quakewiki.org/wiki/Engine_Limits

NVM Ill just assume its *identical* to whatever limits winquake 1.09 has ;-))

Last edited by eXeler0; 13 October 2020 at 08:28. Reason: Link added
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