So, I was wondering why that seemingly simple change didn’t work out.
The issue is that simply renaming a library’s name does not work as one would assume. The library name is also stored inside the library. If file name and the name stored inside the library file don’t match, OpenLibrary() will refuse to open the library. I don’t know if this check can be circumvented.
Now, what I would have to do is to also recompile the original doomsound.library to carry a different name, like the suggested doomsound_old.library - only to be able to give my interposed library the name doomsound.library.
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