Thread: Tiny Bobble
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Old 08 August 2020, 21:13   #26
Havie
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Join Date: Mar 2012
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Quote:
Originally Posted by pink^abyss View Post
Yeah, all music was remade in PreTracker. The music data takes ~17kb in 'fastram' and around 2kb of chipram. It's certainly not better then the original amiga music (which is very good imho) but it fits the game. The 4th channels is used for dynamic 'reverb' or soundfx. Well, i guess most people will like the original amiga music better but this is as good as it gets from me:

http://abyss-online.de/eab/tinybobbleingame.mp3

I also implemented most of the soundfx. On Amiga even some of the most basic sfx were missing.
Music sounds really good and I think you've nailed the 'plinky' sound perfectly...

Currently playing Rodland so this better be out when I have got to level 100...(that potentially gives you a lot of time ).
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