Quote:
Originally Posted by britelite
When it comes to measuring 3D throughput, TBL-demos aren't really the best example...
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Honestly, what's a good example?
Without going to a graphics card, the only reasonably fast 3D I saw on amiga was when using my PPC board to play Quake or the few PPC-only demos. And I wouldn't doubt there are many more polygons in Virtua Fighter than on the average Quake screen.