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Old 09 January 2020, 12:13   #7
sokolovic
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Join Date: Aug 2013
Location: Marseille / France
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At least Amiga got hardware sprites, which wasn't the case on Atari ST, MacIntosh or PCs that were the direct rivals of the Amiga when it was released (mid 1985).
And don't forget, as said, that the sprite theorical limitation could be surpassed using multiplexing or Bobs which weren't limitated in size, colors or number but only by memory.
I don't know why the addition of Bobs shoudn't be considered as an advantage the Amiga had over other system at that time.

If sprite for you is a moving object on screen, then the Amiga got, in my opinion, a pretty decent system with all the tricks that could be used to outpass the strict 8-objects-moving-on-screen-at-the-same-time limitations (and many many games obviously don't stick to the 8 eight HW sprite to animate many objects on screen on the Amiga)

Last edited by sokolovic; 09 January 2020 at 13:55.
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