Quote:
Originally Posted by buzzybee
Having said that, Invents pictures are exactly that – static pictures. They never moved. They are an imagination of how a game might look like, regardless of the fact if it is technically possible or makes sense gameplay-design-wise.
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Maybe you think that we weren't all reading invent's blog over the years about the original "Proxima 3 - Red Dawrf Star" or something Richard?
The original title screen, sprites / level tilesheets etc...
Quote:
Originally Posted by invent's blog 2016
The environment is partly destructible as well as the bigger enemies, each enemy has a flash/hit state.
Some Tech specs:
- 3 layer parallax
- 6 levels (all choosable except the final level)
- One player (at the moment)
- 16 colour foreground/enemies, 4 colours for each parallax and 16 colours for player.
- Enhanced copper effects.
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Also, previously sandruzzo was the coder assisting with bringing what you've called just "static pictures" to life... but we don't know what happened with that partnership. I guess he got dumped when you showed interest and wanted to make it into another Reshoot spin-off.
Anyway, no more comments from me.