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Old 18 November 2019, 15:28   #133
BSzili
old chunk of coal
 
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Join Date: Nov 2011
Location: Hungary
Posts: 1,295
Unfortunately you are right, the Build engine is a bit too much for vanilla 060 CPUs with AGA. I think even the PSX port of Duke Nukem 3D used the GPU to scale and shade individual strips, similar to how the 3dfx version of Blood and Shadow Warrior worked. Blood is also much heavier than Duke, but at least it has a cool physics and particle effects. On RTG it might be able to run at a playable speed.
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